Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 36 days ago
1 / 6 / 12
K / D / A
81.3%
Kill participation
412.4
Damage / min
8,571g
329.9 gold / min
92
53 placed · 7 cleared
23
0.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat죽을 만큼 아파서#Alive
Nasus · Top
1 / 9 / 1
12.5% KP
10,493
12.2% share
8,360g
189 CS · 7.3/m
plokijuhyg#yyc04
Naafiri · Jungle
3 / 10 / 2
31.3% KP
13,364
15.5% share
9,579g
173 CS · 6.7/m
현 준#0420
Locke · Mid
4 / 10 / 4
50% KP
15,554
18.1% share
8,624g
141 CS · 5.4/m
qianshi#小湘好
Zeri · ADC
7 / 7 / 3
62.5% KP
36,018
41.8% share
14,567g
241 CS · 9.3/m
T1 구름#2007
Lulu · Support
1 / 6 / 12
81.3% KP
10,715
12.4% share
8,571g
23 CS · 0.9/m
Red side
Victory抖音薄荷冰鸟#虞姬电竞
Anivia · Top
5 / 3 / 14
45.2% KP
25,362
22% share
11,900g
189 CS · 7.3/m
13day#Kyoka
Cho'Gath · Jungle
8 / 4 / 14
52.4% KP
16,374
14.2% share
11,374g
141 CS · 5.4/m
냐하하#2698
Yone · Mid
16 / 2 / 5
50% KP
37,786
32.8% share
14,953g
245 CS · 9.4/m
로 컨#0214
Corki · ADC
11 / 2 / 13
57.1% KP
24,807
21.5% share
15,359g
257 CS · 9.9/m
Universe#zy1
Nautilus · Support
2 / 5 / 20
52.4% KP
10,828
9.4% share
8,425g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
