Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 36 days ago
2 / 5 / 17
K / D / A
51.4%
Kill participation
292.1
Damage / min
7,123g
333.1 gold / min
75
45 placed · 3 cleared
17
0.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音薄荷冰鸟#虞姬电竞
Anivia · Top
3 / 5 / 8
47.8% KP
13,014
21.4% share
9,225g
157 CS · 7.3/m
SMITE#K T
Lee Sin · Jungle
6 / 8 / 5
47.8% KP
12,314
20.2% share
8,316g
107 CS · 5/m
미소녀#mio韩服
Yasuo · Mid
3 / 7 / 3
26.1% KP
12,234
20.1% share
8,576g
185 CS · 8.7/m
HLE GGomZi#666
Kog'Maw · ADC
11 / 8 / 1
52.2% KP
18,770
30.8% share
11,550g
177 CS · 8.3/m
Mihile#0301
Lulu · Support
0 / 9 / 12
52.2% KP
4,565
7.5% share
6,180g
24 CS · 1.1/m
Red side
Victorygaubeo202#KR1
Jayce · Top
1 / 7 / 8
24.3% KP
11,671
14.3% share
8,964g
184 CS · 8.6/m
Lionvjug#666
Rengar · Jungle
14 / 3 / 10
64.9% KP
22,396
27.5% share
14,294g
194 CS · 9.1/m
livinli#KR1
Locke · Mid
16 / 4 / 6
59.5% KP
23,592
29% share
13,351g
184 CS · 8.6/m
crisp bg#0406
Yunara · ADC
4 / 4 / 14
48.6% KP
17,540
21.5% share
12,935g
215 CS · 10.1/m
T1 구름#2007
Blitzcrank · Support
2 / 5 / 17
51.4% KP
6,246
7.7% share
7,123g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
