Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 36 days ago
4 / 5 / 13
K / D / A
65.4%
Kill participation
297.5
Damage / min
9,597g
356.8 gold / min
101
61 placed · 10 cleared
37
1.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Jax · Top
3 / 6 / 6
34.6% KP
15,503
16.3% share
11,777g
187 CS · 7/m
Pure Imagination#ZZZZZ
Lee Sin · Jungle
7 / 6 / 11
69.2% KP
22,107
23.3% share
14,067g
165 CS · 6.1/m
EPG 카이조쿠단#키자루
Azir · Mid
8 / 2 / 6
53.8% KP
23,399
24.6% share
14,681g
279 CS · 10.4/m
태합전하#KR1
Kalista · ADC
4 / 8 / 12
61.5% KP
26,005
27.4% share
12,965g
216 CS · 8/m
T1 구름#2007
Renata Glasc · Support
4 / 5 / 13
65.4% KP
8,004
8.4% share
9,597g
37 CS · 1.4/m
Red side
Defeat실명 중독자#KR1
Teemo · Top
4 / 5 / 2
22.2% KP
24,688
27.7% share
10,266g
218 CS · 8.1/m
얼러리뚱땅#KR33
Viego · Jungle
6 / 5 / 11
63% KP
10,240
11.5% share
11,426g
182 CS · 6.8/m
抖音丶77nic#岁岁平安
Neeko · Mid
3 / 4 / 8
40.7% KP
17,028
19.1% share
9,783g
213 CS · 7.9/m
FAad#2007
Draven · ADC
10 / 7 / 6
59.3% KP
21,548
24.2% share
13,891g
212 CS · 7.9/m
Loopy#1813
Camille · Support
4 / 6 / 12
59.3% KP
15,593
17.5% share
8,626g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
