Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 35 days ago
1 / 8 / 13
K / D / A
77.8%
Kill participation
205.1
Damage / min
7,581g
269 gold / min
102
66 placed · 6 cleared
30
1.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhacker troller#2907
Rumble · Top
8 / 7 / 11
65.5% KP
38,319
31.1% share
14,067g
204 CS · 7.2/m
DNS 또이브#KR13
Lee Sin · Jungle
5 / 1 / 18
79.3% KP
17,261
14% share
13,059g
215 CS · 7.6/m
Clozer#0727
Sylas · Mid
9 / 1 / 14
79.3% KP
31,901
25.9% share
14,023g
270 CS · 9.6/m
Attacking#kr2
Tristana · ADC
5 / 5 / 13
62.1% KP
25,805
20.9% share
13,798g
222 CS · 7.9/m
들개처럼#KR1
Nautilus · Support
2 / 4 / 20
75.9% KP
9,975
8.1% share
8,765g
36 CS · 1.3/m
Red side
Defeat抖音苏苏狮子#5200
Shen · Top
2 / 7 / 9
61.1% KP
16,864
16.8% share
8,993g
161 CS · 5.7/m
Sharvel#1102
Naafiri · Jungle
6 / 4 / 7
72.2% KP
20,682
20.6% share
12,471g
206 CS · 7.3/m
평 타#BASIC
Zilean · Mid
2 / 6 / 6
44.4% KP
21,599
21.5% share
9,068g
156 CS · 5.5/m
헤안나 스미레#탕 쿠쿠
Yunara · ADC
7 / 5 / 8
83.3% KP
35,629
35.4% share
13,892g
276 CS · 9.8/m
T1 구름#2007
Alistar · Support
1 / 8 / 13
77.8% KP
5,781
5.7% share
7,581g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
