Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 35 days ago
0 / 7 / 18
K / D / A
60%
Kill participation
328.6
Damage / min
10,508g
305.3 gold / min
127
75 placed · 9 cleared
28
0.8 CS / min
Objective control
4
Dragons
1
Baron
14
Towers
4
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPungyeon#0116
Camille · Top
8 / 6 / 4
40% KP
31,574
20.3% share
15,663g
276 CS · 8/m
Sharvel#1102
Qiyana · Jungle
12 / 3 / 4
53.3% KP
41,819
26.9% share
20,876g
309 CS · 9/m
ParisVan#不知名歌手
Syndra · Mid
7 / 2 / 9
53.3% KP
37,939
24.4% share
16,760g
323 CS · 9.4/m
NinjaKiwi#KoR
Kalista · ADC
3 / 8 / 9
40% KP
33,105
21.3% share
15,768g
285 CS · 8.3/m
T1 구름#2007
Renata Glasc · Support
0 / 7 / 18
60% KP
11,309
7.3% share
10,508g
28 CS · 0.8/m
Red side
Defeatyaya#YQFZZ
Akali · Top
2 / 8 / 6
30.8% KP
27,014
23.6% share
12,461g
240 CS · 7/m
DNS 또이브#KR13
Naafiri · Jungle
7 / 6 / 4
42.3% KP
24,326
21.3% share
15,224g
229 CS · 6.7/m
Yuny#유니짜장맨
Ryze · Mid
3 / 6 / 7
38.5% KP
19,948
17.4% share
14,373g
310 CS · 9/m
Heart#KR1
Tristana · ADC
12 / 6 / 7
73.1% KP
35,190
30.8% share
22,466g
373 CS · 10.8/m
들개처럼#KR1
Lulu · Support
2 / 4 / 19
80.8% KP
7,871
6.9% share
10,687g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
