Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 18 days ago
3 / 10 / 6
K / D / A
50%
Kill participation
420
Damage / min
7,406g
290.1 gold / min
82
42 placed · 6 cleared
13
0.5 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaierlanxiaozhu#01321
Corki · Top
8 / 6 / 11
44.2% KP
28,634
22.6% share
12,711g
202 CS · 7.9/m
YUN#KR3
Vi · Jungle
12 / 3 / 13
58.1% KP
25,433
20% share
13,853g
195 CS · 7.6/m
Pungyeon#0116
Taliyah · Mid
15 / 2 / 17
74.4% KP
45,721
36% share
15,531g
242 CS · 9.5/m
NinjaKiwi#KoR
Zeri · ADC
6 / 4 / 11
39.5% KP
18,569
14.6% share
13,502g
212 CS · 8.3/m
Bluffing#1207
Thresh · Support
2 / 3 / 20
51.2% KP
8,620
6.8% share
7,778g
24 CS · 0.9/m
Red side
DefeatThe Herta#Hokai
Pantheon · Top
6 / 9 / 4
55.6% KP
21,183
21.9% share
10,843g
155 CS · 6.1/m
Eris#Greyt
Rengar · Jungle
2 / 7 / 8
55.6% KP
19,992
20.6% share
11,395g
208 CS · 8.1/m
다시 잘해보기#KR12
Ekko · Mid
6 / 10 / 5
61.1% KP
25,482
26.3% share
11,582g
190 CS · 7.4/m
Trick or treat#KR7
Ezreal · ADC
1 / 7 / 4
27.8% KP
19,567
20.2% share
9,829g
220 CS · 8.6/m
T1 구름#2007
Bard · Support
3 / 10 / 6
50% KP
10,723
11.1% share
7,406g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
