Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 12 days ago
0 / 7 / 11
K / D / A
61.1%
Kill participation
417.9
Damage / min
5,811g
293 gold / min
57
36 placed · 2 cleared
18
0.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCastle#Jo1
Jayce · Top
6 / 5 / 7
46.4% KP
17,260
25.8% share
10,010g
167 CS · 8.4/m
WBG招641950117#WBG
Qiyana · Jungle
6 / 3 / 11
60.7% KP
13,676
20.4% share
11,582g
162 CS · 8.2/m
Odysseus#KR131
Hwei · Mid
3 / 3 / 8
39.3% KP
14,066
21% share
8,372g
164 CS · 8.3/m
Peyz#KR11
Kalista · ADC
9 / 4 / 10
67.9% KP
15,912
23.7% share
12,695g
165 CS · 8.3/m
키보드에음료쏟아서고장내는이도윤#KR1
Bard · Support
4 / 3 / 17
75% KP
6,113
9.1% share
7,551g
24 CS · 1.2/m
Red side
DefeatThe Herta#Hokai
Pantheon · Top
6 / 7 / 2
44.4% KP
15,053
27.5% share
8,511g
149 CS · 7.5/m
AAAwendyAAA#zypp
Lee Sin · Jungle
3 / 2 / 3
33.3% KP
6,313
11.5% share
7,898g
138 CS · 7/m
Kisara Yagyu#執行者
Yasuo · Mid
1 / 5 / 3
22.2% KP
9,947
18.2% share
7,809g
185 CS · 9.3/m
노익스강#noex
Yunara · ADC
8 / 7 / 2
55.6% KP
15,171
27.7% share
10,703g
188 CS · 9.5/m
T1 구름#2007
Lulu · Support
0 / 7 / 11
61.1% KP
8,289
15.1% share
5,811g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
