Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Solo/Duo · 10 days ago
3 / 6 / 28
K / D / A
77.5%
Kill participation
434.8
Damage / min
11,831g
337.1 gold / min
144
80 placed · 13 cleared
28
0.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
3
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAstra#KR4
Gangplank · Top
3 / 7 / 7
38.5% KP
31,966
23.2% share
13,035g
251 CS · 7.2/m
klovejiao#jiao
Lee Sin · Jungle
2 / 7 / 11
50% KP
21,629
15.7% share
12,858g
227 CS · 6.5/m
죽기 아니면 살기#0305
Kayle · Mid
10 / 4 / 5
57.7% KP
34,880
25.3% share
17,980g
328 CS · 9.3/m
DK Smash#KR7
Kalista · ADC
8 / 10 / 12
76.9% KP
40,265
29.2% share
17,488g
312 CS · 8.9/m
TheHank#Xhh
Renata Glasc · Support
3 / 12 / 18
80.8% KP
9,192
6.7% share
10,937g
38 CS · 1.1/m
Red side
Victory抖音天灰灰#2268
Riven · Top
15 / 3 / 6
52.5% KP
25,332
19.6% share
20,107g
334 CS · 9.5/m
Bonnie#0314
Cho'Gath · Jungle
6 / 3 / 21
67.5% KP
21,928
16.9% share
14,977g
208 CS · 5.9/m
모든일은같이#KR1
Cassiopeia · Mid
12 / 6 / 11
57.5% KP
32,700
25.3% share
17,672g
309 CS · 8.8/m
hongqkule#1212
Lucian · ADC
4 / 8 / 22
65% KP
34,274
26.5% share
18,473g
309 CS · 8.8/m
T1 구름#2007
Nami · Support
3 / 6 / 28
77.5% KP
15,261
11.8% share
11,831g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
