Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Summoner's Rift · 385 days ago
11 / 5 / 8
K / D / A
59.4%
Kill participation
1,336.1
Damage / min
19,693g
765.8 gold / min
9
8 placed · 0 cleared
237
9.2 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorythebronce1#EUW
Syndra · Mid
4 / 7 / 10
43.8% KP
13,388
12.6% share
14,959g
117 CS · 4.5/m
Tribaldo04#6912
Rengar · Jungle
3 / 5 / 9
37.5% KP
10,655
10% share
14,600g
125 CS · 4.9/m
Nasus#112
Smolder · Top
11 / 5 / 8
59.4% KP
34,359
32.3% share
19,693g
237 CS · 9.2/m
TopLaneSucks#EUW42
Miss Fortune · ADC
12 / 6 / 11
71.9% KP
34,808
32.8% share
20,722g
161 CS · 6.3/m
Valera170200#EUW
Brand · Support
2 / 3 / 15
53.1% KP
13,037
12.3% share
14,799g
56 CS · 2.2/m
Red side
DefeatBehind the Musgo#EUW
Garen · Top
3 / 5 / 2
19.2% KP
10,092
11.8% share
14,929g
165 CS · 6.4/m
gabiromoes#EUW
Sylas · Jungle
6 / 9 / 6
46.2% KP
14,860
17.3% share
14,738g
130 CS · 5.1/m
carbbonara#nara
Ahri · Mid
6 / 5 / 6
46.2% KP
27,121
31.7% share
13,828g
138 CS · 5.4/m
Zevret#1234
Yasuo · ADC
8 / 8 / 5
50% KP
23,629
27.6% share
14,874g
158 CS · 6.1/m
Joehaynus#1111
Yuumi · Support
3 / 5 / 11
53.8% KP
9,951
11.6% share
13,497g
2 CS · 0.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
