Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Normal Draft · 358 days ago
9 / 1 / 4
K / D / A
54.2%
Kill participation
1,094.8
Damage / min
11,693g
591.6 gold / min
11
7 placed · 0 cleared
187
9.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRora#TTMG
Darius · Top
2 / 4 / 1
42.9% KP
3,843
14.3% share
7,514g
124 CS · 6.3/m
sadxy#1104
Master Yi · Jungle
1 / 6 / 0
14.3% KP
5,121
19.1% share
6,455g
120 CS · 6.1/m
Marogdan#1517
Vex · Mid
2 / 6 / 2
57.1% KP
11,079
41.2% share
6,078g
80 CS · 4/m
KaitoMSX#EUW
Tristana · ADC
1 / 3 / 0
14.3% KP
3,131
11.7% share
6,515g
148 CS · 7.5/m
DSParzival#EUW
Pantheon · Support
1 / 5 / 1
28.6% KP
3,685
13.7% share
4,699g
33 CS · 1.7/m
Red side
VictoryTeaTakoh#EUW
Riven · Top
3 / 2 / 3
25% KP
7,648
15.3% share
7,353g
138 CS · 7/m
Backshot Psycho#0001
Jarvan IV · Jungle
7 / 2 / 11
75% KP
13,291
26.6% share
9,923g
114 CS · 5.8/m
Nasus#112
Azir · Mid
9 / 1 / 4
54.2% KP
21,640
43.3% share
11,693g
187 CS · 9.5/m
Fottutodrago1234#EUW
Jinx · ADC
2 / 2 / 1
12.5% KP
2,623
5.2% share
6,643g
109 CS · 5.5/m
DimaSOOS#8053
Poppy · Support
3 / 0 / 4
29.2% KP
4,781
9.6% share
6,323g
34 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
