Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Summoner's Rift · 328 days ago
11 / 7 / 4
K / D / A
38.5%
Kill participation
1,852.8
Damage / min
13,639g
634.4 gold / min
3
2 placed · 0 cleared
139
6.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
13
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatReobert#EUW
Kayn · Top
3 / 9 / 3
37.5% KP
22,881
31% share
12,975g
152 CS · 7.1/m
Misandrie#whm
Ivern · Jungle
0 / 5 / 8
50% KP
6,088
8.2% share
11,528g
86 CS · 4/m
DantalianDisward#EUW
Syndra · Mid
1 / 11 / 7
50% KP
12,910
17.5% share
11,164g
71 CS · 3.3/m
Reset#112
Miss Fortune · ADC
4 / 10 / 4
50% KP
11,937
16.2% share
13,080g
107 CS · 5/m
Fanta#12121
Shaco · Support
8 / 4 / 2
62.5% KP
20,082
27.2% share
13,294g
73 CS · 3.4/m
Red side
VictoryNasus#112
Zaahen · Top
11 / 7 / 4
38.5% KP
39,836
40.3% share
13,639g
139 CS · 6.5/m
Amberspark#EUW
Briar · Jungle
0 / 3 / 4
10.3% KP
2,001
2% share
11,831g
127 CS · 5.9/m
Backshot Psycho#0001
Ekko · Mid
14 / 4 / 1
38.5% KP
21,986
22.3% share
14,323g
161 CS · 7.5/m
Daftleton#SIF
Xayah · ADC
7 / 0 / 4
28.2% KP
13,703
13.9% share
13,309g
174 CS · 8.1/m
Sir Tairi#EUW
Lux · Support
7 / 3 / 12
48.7% KP
21,234
21.5% share
11,493g
38 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
