Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Summoner's Rift · 293 days ago
4 / 9 / 4
K / D / A
20.5%
Kill participation
1,110.1
Damage / min
15,503g
633.6 gold / min
15
5 placed · 0 cleared
141
5.8 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatssraz#001
Garen · Top
7 / 10 / 1
26.7% KP
13,551
15.6% share
14,727g
141 CS · 5.8/m
not tilted#555
Shaco · Jungle
6 / 5 / 3
30% KP
14,835
17.1% share
14,208g
156 CS · 6.4/m
droudrou#1998
Malzahar · Mid
7 / 11 / 7
46.7% KP
18,032
20.8% share
15,526g
159 CS · 6.5/m
Pazrammy#EUW
Kai'Sa · ADC
8 / 8 / 2
33.3% KP
29,018
33.4% share
18,327g
246 CS · 10.1/m
lulukuluk#1947
Lulu · Support
2 / 5 / 16
60% KP
11,442
13.2% share
14,155g
21 CS · 0.9/m
Red side
VictoryTaric Ahab Shari#EUW
Master Yi · Top
11 / 5 / 2
33.3% KP
18,680
16.7% share
16,360g
197 CS · 8.1/m
GsFreakGs#EUW
Lee Sin · Jungle
8 / 4 / 3
28.2% KP
15,207
13.6% share
16,439g
158 CS · 6.5/m
Nasus#112
Azir · Mid
4 / 9 / 4
20.5% KP
27,161
24.2% share
15,503g
141 CS · 5.8/m
Alistar#Euww
Tristana · ADC
12 / 10 / 5
43.6% KP
35,334
31.5% share
19,988g
155 CS · 6.3/m
xCream#EUW
Brand · Support
4 / 2 / 7
28.2% KP
15,780
14.1% share
14,460g
105 CS · 4.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
