Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Summoner's Rift · 289 days ago
10 / 9 / 15
K / D / A
53.2%
Kill participation
2,153.1
Damage / min
20,441g
699.2 gold / min
15
8 placed · 1 cleared
203
6.9 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNasus#112
Zaahen · Top
10 / 9 / 15
53.2% KP
62,943
32.9% share
20,441g
203 CS · 6.9/m
Backshot Psycho#0001
Talon · Jungle
14 / 3 / 7
44.7% KP
39,004
20.4% share
20,906g
253 CS · 8.7/m
cinder#s0uls
Qiyana · Mid
6 / 4 / 8
29.8% KP
24,797
13% share
18,809g
159 CS · 5.4/m
qiub2001#EUW
Jinx · ADC
10 / 11 / 4
29.8% KP
33,807
17.7% share
17,842g
147 CS · 5/m
Marmalade#mari
Seraphine · Support
7 / 7 / 8
31.9% KP
30,665
16% share
19,357g
29 CS · 1/m
Red side
DefeatDarksell88#EUW
Dr. Mundo · Top
4 / 7 / 13
51.5% KP
43,731
27.4% share
18,671g
166 CS · 5.7/m
KC lee sin#Star
Bel'Veth · Jungle
6 / 11 / 2
24.2% KP
19,108
12% share
17,677g
175 CS · 6/m
BigMa#EUW
Ahri · Mid
5 / 10 / 4
27.3% KP
23,001
14.4% share
18,470g
166 CS · 5.7/m
Cyberwołf#EUW
Vayne · ADC
15 / 8 / 7
66.7% KP
44,334
27.8% share
22,012g
185 CS · 6.3/m
ovygtetuz#EUW
Lux · Support
3 / 11 / 17
60.6% KP
29,505
18.5% share
18,091g
90 CS · 3.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
