Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 252 days ago
1 / 9 / 11
K / D / A
37.5%
Kill participation
711.2
Damage / min
9,380g
368.6 gold / min
14
7 placed · 0 cleared
139
5.5 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNasus#112
Nocturne · Top
1 / 9 / 11
37.5% KP
18,101
17.7% share
9,380g
139 CS · 5.5/m
KIPU POCOTO#EUW
Viego · Jungle
7 / 2 / 9
50% KP
20,983
20.5% share
12,380g
198 CS · 7.8/m
Backshot Psycho#0001
Ekko · Mid
16 / 4 / 7
71.9% KP
35,839
35% share
15,816g
214 CS · 8.4/m
Herman22113#EUW
Twitch · ADC
7 / 2 / 7
43.8% KP
22,841
22.3% share
11,794g
201 CS · 7.9/m
khuwazza#EUW
Lulu · Support
1 / 3 / 14
46.9% KP
4,542
4.4% share
7,416g
36 CS · 1.4/m
Red side
DefeatSkayxxz#EUW
Warwick · Top
10 / 8 / 3
65% KP
29,156
38.5% share
13,781g
193 CS · 7.6/m
crespo#SMB
Rammus · Jungle
1 / 7 / 8
45% KP
9,379
12.4% share
8,854g
144 CS · 5.7/m
Diente May Cøm#jkpot
Sylas · Mid
4 / 10 / 5
45% KP
15,859
20.9% share
9,487g
144 CS · 5.7/m
Miidorian#EUW
Yunara · ADC
5 / 3 / 4
45% KP
15,068
19.9% share
11,219g
199 CS · 7.8/m
Innocent White#EUW
Nami · Support
0 / 4 / 8
40% KP
6,349
8.4% share
6,466g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
