Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 251 days ago
3 / 5 / 12
K / D / A
35.7%
Kill participation
738.7
Damage / min
16,794g
420.2 gold / min
41
17 placed · 1 cleared
384
9.6 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNasus#112
Yasuo · Top
3 / 5 / 12
35.7% KP
29,525
16.9% share
16,794g
384 CS · 9.6/m
DyBer#EUW
Elise · Jungle
14 / 17 / 5
45.2% KP
39,391
22.6% share
18,779g
187 CS · 4.7/m
Backshot Psycho#0001
Akshan · Mid
18 / 9 / 12
71.4% KP
57,778
33.1% share
19,901g
226 CS · 5.7/m
poocolorboy#EUW
Tristana · ADC
6 / 7 / 13
45.2% KP
27,704
15.9% share
18,378g
321 CS · 8/m
KVIFOR#EUW
Maokai · Support
1 / 15 / 20
50% KP
19,929
11.4% share
10,371g
22 CS · 0.6/m
Red side
VictoryEstland#11111
Darius · Top
7 / 9 / 8
28.3% KP
33,518
16.9% share
14,986g
261 CS · 6.5/m
Ziancailla#EUW
Zed · Jungle
16 / 10 / 12
52.8% KP
50,585
25.5% share
20,619g
284 CS · 7.1/m
Sélli#EUW
Kassadin · Mid
17 / 6 / 17
64.2% KP
51,380
25.9% share
23,396g
308 CS · 7.7/m
NOTORIOUS PIG#KING
Miss Fortune · ADC
12 / 7 / 20
60.4% KP
53,653
27% share
22,392g
290 CS · 7.3/m
qgzkbpwm#EUW
Karma · Support
1 / 10 / 32
62.3% KP
9,353
4.7% share
12,151g
37 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
