Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 250 days ago
7 / 5 / 11
K / D / A
42.9%
Kill participation
1,053.7
Damage / min
15,626g
406 gold / min
36
15 placed · 0 cleared
281
7.3 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
6
Dragons
1
Baron
13
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNasus#112
Aatrox · Top
7 / 5 / 11
42.9% KP
40,548
27.1% share
15,626g
281 CS · 7.3/m
OnurhaenPower#EUW
Ambessa · Jungle
11 / 10 / 8
45.2% KP
35,698
23.8% share
18,332g
251 CS · 6.5/m
Backshot Psycho#0001
Ekko · Mid
18 / 7 / 9
64.3% KP
41,778
27.9% share
20,042g
261 CS · 6.8/m
Wolhaiksong#MCLXV
Jinx · ADC
4 / 6 / 9
31% KP
22,831
15.2% share
17,832g
313 CS · 8.1/m
yuno#rpr
Karma · Support
2 / 6 / 23
59.5% KP
8,953
6% share
11,534g
47 CS · 1.2/m
Red side
Victoryilovehotsauce999#EUW
Camille · Top
5 / 9 / 8
38.2% KP
36,514
20.8% share
15,398g
200 CS · 5.2/m
zweih#god
Diana · Jungle
6 / 11 / 10
47.1% KP
24,508
14% share
16,818g
275 CS · 7.1/m
PL9 Bolson#PDW
Briar · Mid
11 / 9 / 4
44.1% KP
26,067
14.9% share
16,067g
197 CS · 5.1/m
Igris#iwnl
Ziggs · ADC
8 / 3 / 11
55.9% KP
50,461
28.8% share
18,510g
267 CS · 6.9/m
KorkunBenden#3162
Syndra · Support
4 / 10 / 19
67.6% KP
37,603
21.5% share
14,201g
108 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
