Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 247 days ago
10 / 5 / 17
K / D / A
73%
Kill participation
1,235.4
Damage / min
14,150g
494.5 gold / min
14
10 placed · 0 cleared
217
7.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDCane#666
Nasus · Top
0 / 7 / 3
11.1% KP
14,025
12.6% share
8,978g
152 CS · 5.3/m
TheC0W#EUW
Kha'Zix · Jungle
12 / 5 / 7
70.4% KP
32,931
29.5% share
16,023g
225 CS · 7.9/m
Rekienar#EUW
Katarina · Mid
6 / 7 / 8
51.9% KP
24,550
22% share
13,313g
185 CS · 6.5/m
Bard#Bard5
Lux · ADC
8 / 11 / 6
51.9% KP
27,942
25.1% share
11,637g
177 CS · 6.2/m
Herod#krol
Leona · Support
1 / 7 / 14
55.6% KP
12,063
10.8% share
8,199g
24 CS · 0.8/m
Red side
VictoryVorprisaw#4603
Gragas · Top
4 / 6 / 3
18.9% KP
17,601
15.6% share
10,447g
206 CS · 7.2/m
AshirethX#EUW
Xin Zhao · Jungle
6 / 5 / 12
48.6% KP
16,041
14.2% share
12,534g
188 CS · 6.6/m
Nasus#112
Aurelion Sol · Mid
10 / 5 / 17
73% KP
35,352
31.3% share
14,150g
217 CS · 7.6/m
Bankai Minazuki#Bap
Caitlyn · ADC
15 / 1 / 8
62.2% KP
34,998
31% share
17,192g
241 CS · 8.4/m
13 IQ#EUW
Alistar · Support
2 / 11 / 23
67.6% KP
8,806
7.8% share
9,607g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
