Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 245 days ago
3 / 10 / 2
K / D / A
22.7%
Kill participation
670.2
Damage / min
9,685g
380.6 gold / min
13
9 placed · 0 cleared
191
7.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPenetrasion#EUW
Gwen · Top
5 / 6 / 6
34.4% KP
18,671
23.8% share
12,185g
194 CS · 7.6/m
T N C S#Happy
Kha'Zix · Jungle
16 / 6 / 2
56.3% KP
19,910
25.3% share
16,212g
202 CS · 7.9/m
Shimzu#MID
Syndra · Mid
5 / 3 / 8
40.6% KP
21,446
27.3% share
12,190g
247 CS · 9.7/m
Aiylen#maouu
Vayne · ADC
3 / 3 / 6
28.1% KP
7,967
10.1% share
11,570g
218 CS · 8.6/m
ARMPIT SNIFFER#EUW
Bard · Support
3 / 4 / 14
53.1% KP
10,550
13.4% share
8,927g
22 CS · 0.9/m
Red side
DefeatoDDy#1234
Irelia · Top
10 / 5 / 1
50% KP
21,361
30% share
14,655g
268 CS · 10.5/m
Montreal#RGFYS
Graves · Jungle
5 / 6 / 4
40.9% KP
12,631
17.8% share
12,311g
162 CS · 6.4/m
Nasus#112
Xerath · Mid
3 / 10 / 2
22.7% KP
17,057
24% share
9,685g
191 CS · 7.5/m
Hyakko#219
Ashe · ADC
4 / 7 / 9
59.1% KP
16,189
22.8% share
11,862g
212 CS · 8.3/m
Cursed LeetoH#KIFF
Milio · Support
0 / 4 / 9
40.9% KP
3,910
5.5% share
6,655g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
