Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 244 days ago
4 / 3 / 8
K / D / A
30.8%
Kill participation
949.4
Damage / min
12,675g
432.3 gold / min
10
9 placed · 1 cleared
244
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHygo#lol
Irelia · Top
2 / 17 / 1
15% KP
18,665
20.2% share
9,850g
224 CS · 7.6/m
IceNils#EUW
Zyra · Jungle
5 / 7 / 5
50% KP
30,690
33.2% share
10,455g
165 CS · 5.6/m
Maakim#EUW
Kayle · Mid
0 / 5 / 6
30% KP
13,840
15% share
8,936g
203 CS · 6.9/m
TeemoElite#EUW
Lux · ADC
8 / 8 / 5
65% KP
21,716
23.5% share
14,552g
192 CS · 6.5/m
caleb i#EUW
Rakan · Support
5 / 3 / 8
65% KP
7,443
8.1% share
9,726g
28 CS · 1/m
Red side
Victorycarrynotplay#EUWAK
Warwick · Top
13 / 3 / 4
43.6% KP
29,149
23.4% share
14,296g
229 CS · 7.8/m
Max Meladze#lll
Viego · Jungle
9 / 3 / 6
38.5% KP
27,444
22% share
15,158g
255 CS · 8.7/m
Nasus#112
Aurelion Sol · Mid
4 / 3 / 8
30.8% KP
27,833
22.4% share
12,675g
244 CS · 8.3/m
Rems Cookie#Rem
Vayne · ADC
11 / 5 / 2
33.3% KP
30,811
24.8% share
16,438g
228 CS · 7.8/m
Only iTrueh#2602
Karma · Support
2 / 7 / 13
38.5% KP
9,245
7.4% share
9,166g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
