Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 239 days ago
9 / 7 / 6
K / D / A
30.6%
Kill participation
940.4
Damage / min
13,954g
444.2 gold / min
10
3 placed · 1 cleared
191
6.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEffervescence#Nep
Rumble · Top
5 / 7 / 6
37.9% KP
33,424
25.7% share
14,241g
284 CS · 9/m
RageOfTheQueen#EUW
Briar · Jungle
7 / 10 / 6
44.8% KP
22,224
17.1% share
14,598g
201 CS · 6.4/m
Shinra#GEAR5
Yasuo · Mid
11 / 12 / 3
48.3% KP
42,685
32.8% share
14,818g
227 CS · 7.2/m
下雪天#ovo
Jinx · ADC
6 / 11 / 6
41.4% KP
27,827
21.4% share
13,418g
216 CS · 6.9/m
Sub Rosa#0830
Soraka · Support
0 / 9 / 9
31% KP
3,824
2.9% share
7,730g
24 CS · 0.8/m
Red side
VictoryIn A Blink#2005
Aatrox · Top
7 / 8 / 6
26.5% KP
22,721
16.6% share
14,321g
224 CS · 7.1/m
EggLalle#ZAC
Zac · Jungle
10 / 5 / 19
59.2% KP
27,733
20.3% share
13,983g
179 CS · 5.7/m
Nasus#112
Zed · Mid
9 / 7 / 6
30.6% KP
29,544
21.6% share
13,954g
191 CS · 6.1/m
TheUnknowPT#EUW
Lucian · ADC
13 / 3 / 15
57.1% KP
39,489
28.8% share
19,664g
274 CS · 8.7/m
S1D BELLINO#EUW
Pyke · Support
10 / 6 / 17
55.1% KP
17,438
12.7% share
13,656g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
