Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 238 days ago
7 / 6 / 8
K / D / A
39.5%
Kill participation
830.3
Damage / min
13,509g
466.9 gold / min
19
10 placed · 0 cleared
244
8.4 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCrazyguedin93#2002
Zaahen · Top
3 / 7 / 3
31.6% KP
20,105
23.2% share
9,698g
203 CS · 7/m
Ponceaus#EUW
Kha'Zix · Jungle
4 / 11 / 4
42.1% KP
13,812
16% share
11,695g
176 CS · 6.1/m
Tipi Kazama#TIPI
Swain · Mid
7 / 3 / 6
68.4% KP
23,690
27.4% share
11,122g
202 CS · 7/m
GødOfWar#ARES
Kalista · ADC
5 / 10 / 3
42.1% KP
20,840
24.1% share
12,030g
235 CS · 8.1/m
Rising Artemis#Baby
Bard · Support
0 / 7 / 8
42.1% KP
8,066
9.3% share
6,807g
23 CS · 0.8/m
Red side
VictoryWeerser#EUW
Gragas · Top
11 / 4 / 8
50% KP
43,598
31.4% share
14,650g
245 CS · 8.5/m
nider#1v9
Ambessa · Jungle
12 / 3 / 12
63.2% KP
34,832
25.1% share
15,041g
217 CS · 7.5/m
Nasus#112
Yasuo · Mid
7 / 6 / 8
39.5% KP
24,023
17.3% share
13,509g
244 CS · 8.4/m
Ggezhnakasia#4809
Jhin · ADC
7 / 4 / 13
52.6% KP
24,315
17.5% share
14,624g
234 CS · 8.1/m
UngBandit#UNG
Zilean · Support
1 / 3 / 19
52.6% KP
12,252
8.8% share
9,157g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
