Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 233 days ago
6 / 4 / 7
K / D / A
28.3%
Kill participation
819
Damage / min
16,948g
496 gold / min
24
9 placed · 0 cleared
352
10.3 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKatzenSoldat123#EUW
Singed · Top
0 / 12 / 8
24.2% KP
20,858
13.9% share
11,179g
225 CS · 6.6/m
Angel#Ale
Graves · Jungle
6 / 10 / 8
42.4% KP
26,455
17.6% share
15,448g
252 CS · 7.4/m
React#Poise
Qiyana · Mid
11 / 8 / 6
51.5% KP
30,169
20.1% share
16,099g
238 CS · 7/m
Desperate Nasus#secrt
Jinx · ADC
10 / 11 / 8
54.5% KP
42,807
28.5% share
17,858g
290 CS · 8.5/m
Blodsteel#EUW
Seraphine · Support
6 / 6 / 19
75.8% KP
29,788
19.8% share
13,527g
69 CS · 2/m
Red side
VictoryNasus#112
Yasuo · Top
6 / 4 / 7
28.3% KP
27,983
18.4% share
16,948g
352 CS · 10.3/m
might#2210
Jayce · Jungle
14 / 5 / 15
63% KP
38,077
25% share
19,060g
210 CS · 6.1/m
RavenOfDeath#Xian
Ahri · Mid
10 / 5 / 14
52.2% KP
36,228
23.8% share
16,960g
254 CS · 7.4/m
Waiko#0000
Jhin · ADC
11 / 6 / 12
50% KP
28,504
18.7% share
16,447g
207 CS · 6.1/m
Backshot Psycho#0001
Brand · Support
5 / 13 / 21
56.5% KP
21,642
14.2% share
11,946g
47 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
