Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 229 days ago
14 / 5 / 14
K / D / A
65.1%
Kill participation
962.2
Damage / min
17,780g
516.9 gold / min
18
7 placed · 1 cleared
266
7.7 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat6Megumin9#EUW
Vi · Top
7 / 9 / 5
32.4% KP
23,122
16.7% share
13,095g
214 CS · 6.2/m
jaded#001
Qiyana · Jungle
1 / 13 / 20
56.8% KP
19,981
14.4% share
12,864g
191 CS · 5.6/m
Outalbur#EUW
Viktor · Mid
0 / 4 / 3
8.1% KP
20,201
14.6% share
11,227g
280 CS · 8.1/m
suigetsu#ILL
Twitch · ADC
25 / 10 / 6
83.8% KP
57,106
41.2% share
23,072g
228 CS · 6.6/m
Vovoid#EUW
Yuumi · Support
4 / 7 / 30
91.9% KP
18,313
13.2% share
12,349g
12 CS · 0.3/m
Red side
Victoryelo pit stop#Medo
Camille · Top
4 / 6 / 16
46.5% KP
24,918
17% share
13,992g
239 CS · 6.9/m
cactus backshots#spiky
Karthus · Jungle
15 / 9 / 13
65.1% KP
47,972
32.8% share
20,707g
292 CS · 8.5/m
Nasus#112
Zed · Mid
14 / 5 / 14
65.1% KP
33,099
22.6% share
17,780g
266 CS · 7.7/m
HamsterDied#happy
Jhin · ADC
9 / 4 / 19
65.1% KP
30,373
20.7% share
19,187g
287 CS · 8.3/m
Gurung#EUW
Janna · Support
1 / 13 / 26
62.8% KP
10,033
6.9% share
10,176g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
