Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 229 days ago
8 / 4 / 3
K / D / A
40.7%
Kill participation
914.5
Damage / min
11,843g
415.5 gold / min
16
9 placed · 0 cleared
198
6.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNasus#112
Yasuo · Top
8 / 4 / 3
40.7% KP
26,062
24.7% share
11,843g
198 CS · 6.9/m
Riyktur#9443
Lee Sin · Jungle
9 / 4 / 8
63% KP
23,865
22.7% share
12,669g
168 CS · 5.9/m
ValentinoWoh#Woh
Malzahar · Mid
4 / 7 / 7
40.7% KP
31,173
29.6% share
11,113g
210 CS · 7.4/m
S M#0202
Aphelios · ADC
6 / 11 / 5
40.7% KP
17,815
16.9% share
10,234g
118 CS · 4.1/m
Ψ I3ubble Ψ#SUPP
Thresh · Support
0 / 6 / 10
37% KP
6,445
6.1% share
6,938g
28 CS · 1/m
Red side
VictoryGentle and Soft#chipi
Anivia · Top
2 / 8 / 8
31.3% KP
18,868
17.5% share
9,695g
147 CS · 5.2/m
Queek CoupeTêtes#EUW
Kindred · Jungle
5 / 6 / 4
28.1% KP
13,532
12.5% share
11,784g
189 CS · 6.6/m
HoIyShytan#EUWW
Azir · Mid
4 / 4 / 8
37.5% KP
25,633
23.8% share
12,459g
237 CS · 8.3/m
Eagle Eye#44P
Ezreal · ADC
20 / 5 / 5
78.1% KP
37,772
35% share
19,486g
245 CS · 8.6/m
TurryKonabo#EUW7
Braum · Support
1 / 4 / 24
78.1% KP
12,058
11.2% share
9,940g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
