Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 229 days ago
5 / 2 / 14
K / D / A
51.4%
Kill participation
1,066.3
Damage / min
16,086g
499.6 gold / min
21
12 placed · 0 cleared
263
8.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBetteRunn#Fast
K'Sante · Top
2 / 5 / 6
28.6% KP
16,357
12.1% share
11,021g
226 CS · 7/m
StaTup god acc#EUW
Sylas · Jungle
5 / 12 / 7
42.9% KP
29,534
21.8% share
12,599g
182 CS · 5.7/m
silksong#1502
Naafiri · Mid
16 / 10 / 6
78.6% KP
49,405
36.5% share
17,287g
225 CS · 7/m
carvulka#ヨルシカ
Zeri · ADC
4 / 6 / 2
21.4% KP
25,403
18.8% share
14,437g
272 CS · 8.4/m
Slym Jxmmy#EUW
Zilean · Support
1 / 5 / 18
67.9% KP
14,524
10.7% share
9,026g
41 CS · 1.3/m
Red side
VictoryPowerOfWill#7777
Fiora · Top
9 / 6 / 3
32.4% KP
31,881
20.5% share
15,235g
267 CS · 8.3/m
HardHeaded#GOAT
Jarvan IV · Jungle
10 / 5 / 10
54.1% KP
38,681
24.9% share
17,617g
300 CS · 9.3/m
Backshot Psycho#0001
Akshan · Mid
13 / 6 / 9
59.5% KP
37,604
24.2% share
14,753g
187 CS · 5.8/m
Nasus#112
Swain · ADC
5 / 2 / 14
51.4% KP
34,334
22.1% share
16,086g
263 CS · 8.2/m
Mr Leona#EUW
Nami · Support
0 / 9 / 21
56.8% KP
12,893
8.3% share
9,490g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
