Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 229 days ago
7 / 6 / 13
K / D / A
42.6%
Kill participation
907.3
Damage / min
15,674g
439 gold / min
20
4 placed · 3 cleared
270
7.6 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatProblembär#bruno
Renekton · Top
2 / 10 / 7
23.7% KP
21,794
12.2% share
12,751g
267 CS · 7.5/m
Marmotte Sauvage#FORET
Lillia · Jungle
6 / 4 / 12
47.4% KP
44,716
25.1% share
16,666g
321 CS · 9/m
Kaiser#9601
Katarina · Mid
13 / 7 / 6
50% KP
37,036
20.8% share
15,717g
229 CS · 6.4/m
Demos Period acc#Baka
Yasuo · ADC
14 / 15 / 10
63.2% KP
55,719
31.3% share
19,317g
252 CS · 7.1/m
Trofseb1#EUW
Nautilus · Support
3 / 11 / 24
71.1% KP
18,998
10.7% share
11,636g
37 CS · 1/m
Red side
VictoryIonia Queen#3793
Jax · Top
10 / 5 / 15
53.2% KP
50,602
25.9% share
16,942g
248 CS · 6.9/m
GWENKlNG#GWEN
Gwen · Jungle
6 / 5 / 15
44.7% KP
47,842
24.5% share
19,094g
270 CS · 7.6/m
Nasus#112
Zed · Mid
7 / 6 / 13
42.6% KP
32,390
16.6% share
15,674g
270 CS · 7.6/m
BigPapada#EUW
Tristana · ADC
20 / 8 / 9
61.7% KP
46,869
24% share
22,353g
257 CS · 7.2/m
Aedon#ADC
Fiddlesticks · Support
4 / 14 / 27
66% KP
17,514
9% share
11,939g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
