Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 229 days ago
10 / 5 / 15
K / D / A
67.6%
Kill participation
1,228.7
Damage / min
11,884g
460.3 gold / min
16
10 placed · 0 cleared
175
6.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysyn handlarza#TRADE
Malphite · Top
4 / 4 / 16
54.1% KP
23,442
18.8% share
10,880g
200 CS · 7.7/m
KingSBeezy#EUW
Evelynn · Jungle
14 / 3 / 14
75.7% KP
23,623
18.9% share
13,985g
166 CS · 6.4/m
Nasus#112
Aurelion Sol · Mid
10 / 5 / 15
67.6% KP
31,720
25.4% share
11,884g
175 CS · 6.8/m
SMRADOCH KNEZA#KNZXD
Corki · ADC
8 / 4 / 10
48.6% KP
34,035
27.3% share
16,194g
266 CS · 10.3/m
Truthie#TDZ
Leona · Support
1 / 3 / 23
64.9% KP
12,045
9.6% share
8,389g
41 CS · 1.6/m
Red side
DefeatKyro#2000
Renekton · Top
1 / 10 / 2
15.8% KP
11,529
15.2% share
8,410g
184 CS · 7.1/m
Taszun#WIN
Rek'Sai · Jungle
4 / 8 / 8
63.2% KP
10,112
13.3% share
10,008g
123 CS · 4.8/m
stars#andra
Kassadin · Mid
9 / 5 / 7
84.2% KP
32,462
42.8% share
12,143g
190 CS · 7.4/m
SamirDuBled#YAS
Yasuo · ADC
4 / 8 / 4
42.1% KP
13,329
17.6% share
11,317g
212 CS · 8.2/m
Asuka#vxsyx
Rakan · Support
1 / 6 / 12
68.4% KP
8,444
11.1% share
7,301g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
