Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 229 days ago
10 / 5 / 13
K / D / A
63.9%
Kill participation
1,117.8
Damage / min
13,931g
481.2 gold / min
16
7 placed · 0 cleared
210
7.3 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybuh#tgttm
Gangplank · Top
13 / 4 / 6
52.8% KP
35,628
32.3% share
19,866g
254 CS · 8.8/m
DÉSACRALISÉE#Chien
Rengar · Jungle
7 / 6 / 9
44.4% KP
15,739
14.3% share
15,230g
210 CS · 7.3/m
Nasus#112
Aurelion Sol · Mid
10 / 5 / 13
63.9% KP
32,359
29.4% share
13,931g
210 CS · 7.3/m
FatBoyChan West#EUW
Yasuo · ADC
3 / 4 / 8
30.6% KP
16,960
15.4% share
14,045g
262 CS · 9.1/m
Arrøw West#EUW
Alistar · Support
3 / 8 / 12
41.7% KP
9,545
8.7% share
8,742g
29 CS · 1/m
Red side
DefeatStranger Shen#666
Shen · Top
4 / 8 / 8
44.4% KP
16,873
17.4% share
10,521g
198 CS · 6.8/m
CEO of Bagnoli#Luke
Amumu · Jungle
2 / 6 / 10
44.4% KP
12,871
13.3% share
8,964g
144 CS · 5/m
LE JUSTICIER#MASKE
Syndra · Mid
3 / 7 / 9
44.4% KP
19,257
19.9% share
11,605g
249 CS · 8.6/m
203cm 120kg lean#goy
Twitch · ADC
14 / 10 / 5
70.4% KP
36,585
37.7% share
16,129g
168 CS · 5.8/m
Domivat#1010
Thresh · Support
4 / 5 / 9
48.1% KP
11,354
11.7% share
9,137g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
