Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 229 days ago
8 / 4 / 17
K / D / A
53.2%
Kill participation
1,472.5
Damage / min
13,470g
517.1 gold / min
16
9 placed · 1 cleared
229
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAziz Yıldırım#alex0
Aatrox · Top
5 / 5 / 2
29.2% KP
23,586
24.1% share
10,145g
201 CS · 7.7/m
Math gapped#GEEKD
Vi · Jungle
8 / 13 / 6
58.3% KP
21,695
22.1% share
12,281g
117 CS · 4.5/m
WZXWZWZX#754
Twisted Fate · Mid
5 / 8 / 4
37.5% KP
16,708
17.1% share
10,524g
155 CS · 6/m
BizyzeAD#7777
Caitlyn · ADC
6 / 9 / 5
45.8% KP
22,948
23.4% share
11,504g
176 CS · 6.8/m
HANGI#6969
Leona · Support
0 / 12 / 15
62.5% KP
13,045
13.3% share
7,173g
13 CS · 0.5/m
Red side
VictoryZyker#0000
Yone · Top
1 / 6 / 10
23.4% KP
15,007
11.5% share
9,661g
206 CS · 7.9/m
O cholera freddy#URUR
Rengar · Jungle
19 / 2 / 7
55.3% KP
28,329
21.6% share
17,312g
238 CS · 9.1/m
Nasus#112
Swain · Mid
8 / 4 / 17
53.2% KP
38,358
29.3% share
13,470g
229 CS · 8.8/m
undefined#nuΙΙ
Corki · ADC
15 / 7 / 13
59.6% KP
35,829
27.3% share
17,803g
238 CS · 9.1/m
spleen#x264
Sona · Support
4 / 6 / 26
63.8% KP
13,486
10.3% share
10,027g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
