Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 227 days ago
13 / 4 / 5
K / D / A
56.3%
Kill participation
1,176.4
Damage / min
12,805g
540.7 gold / min
11
9 placed · 0 cleared
191
8.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHeutsSama#EUW
Renekton · Top
1 / 11 / 1
13.3% KP
8,342
14.4% share
7,065g
136 CS · 5.7/m
Saajaa#EUW
Viego · Jungle
10 / 6 / 3
86.7% KP
20,867
35.9% share
13,193g
200 CS · 8.4/m
WasShe18Tho#EUW
Aurora · Mid
1 / 9 / 1
13.3% KP
10,822
18.6% share
7,946g
168 CS · 7.1/m
rebinold#EUW
Ashe · ADC
1 / 5 / 4
33.3% KP
8,968
15.4% share
9,656g
198 CS · 8.4/m
yiuu#EUW
Sona · Support
2 / 2 / 7
60% KP
9,132
15.7% share
6,893g
25 CS · 1.1/m
Red side
VictoryAnorexicPuppy#Thin
Gangplank · Top
8 / 4 / 5
40.6% KP
25,139
28.3% share
12,093g
200 CS · 8.4/m
Boruto#5078
Lee Sin · Jungle
9 / 2 / 9
56.3% KP
17,928
20.2% share
13,047g
205 CS · 8.7/m
Nasus#112
Aurelion Sol · Mid
13 / 4 / 5
56.3% KP
27,860
31.3% share
12,805g
191 CS · 8.1/m
BenTheDuck#EUW
Yunara · ADC
1 / 4 / 10
34.4% KP
12,869
14.5% share
10,001g
159 CS · 6.7/m
TT Louay#euwww
Lulu · Support
1 / 1 / 18
59.4% KP
5,094
5.7% share
7,377g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
