Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 226 days ago
1 / 10 / 9
K / D / A
38.5%
Kill participation
967.5
Damage / min
9,613g
321.3 gold / min
18
10 placed · 1 cleared
201
6.7 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBjoejie CoZy#EUW
Mordekaiser · Top
13 / 5 / 4
38.6% KP
44,769
32.2% share
15,493g
237 CS · 7.9/m
LemonSoda#can
Qiyana · Jungle
13 / 3 / 10
52.3% KP
28,690
20.7% share
18,046g
237 CS · 7.9/m
R1 TWP#EUW
Yasuo · Mid
9 / 4 / 15
54.5% KP
35,768
25.8% share
15,053g
250 CS · 8.4/m
dua lipa ad acc#EUW
Caitlyn · ADC
7 / 10 / 10
38.6% KP
22,886
16.5% share
17,049g
256 CS · 8.6/m
DRAGODU10#EUW
Soraka · Support
2 / 7 / 23
56.8% KP
6,757
4.9% share
10,241g
36 CS · 1.2/m
Red side
DefeatFratellin#torte
Gwen · Top
5 / 9 / 4
34.6% KP
34,128
28.8% share
12,677g
206 CS · 6.9/m
soul#eu2
Rengar · Jungle
6 / 10 / 3
34.6% KP
16,847
14.2% share
14,162g
198 CS · 6.6/m
Nasus#112
Aurelion Sol · Mid
1 / 10 / 9
38.5% KP
28,945
24.4% share
9,613g
201 CS · 6.7/m
Kallesbollar#EUW
Yunara · ADC
11 / 8 / 6
65.4% KP
29,040
24.5% share
17,974g
290 CS · 9.7/m
Desire#hot
Yuumi · Support
3 / 7 / 15
69.2% KP
9,502
8% share
8,705g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
