Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Victory
Ranked Solo/Duo · 226 days ago
4 / 4 / 3
K / D / A
31.8%
Kill participation
544
Damage / min
9,434g
389.6 gold / min
22
10 placed · 0 cleared
172
7.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNasus#112
Nasus · Top
4 / 4 / 3
31.8% KP
13,174
19.2% share
9,434g
172 CS · 7.1/m
doxa thn koka#jgdif
Elise · Jungle
9 / 1 / 7
72.7% KP
17,333
25.3% share
13,166g
183 CS · 7.6/m
Goût Air#123
Vex · Mid
4 / 4 / 6
45.5% KP
20,464
29.8% share
11,168g
228 CS · 9.4/m
LGG Eralex#LGG
Corki · ADC
5 / 4 / 6
50% KP
13,093
19.1% share
11,639g
198 CS · 8.2/m
7S Shinigami#4340
Sona · Support
0 / 2 / 11
50% KP
4,568
6.7% share
6,663g
18 CS · 0.7/m
Red side
DefeatFUNGLE J1ZZ#SPAT
Fizz · Top
3 / 7 / 1
26.7% KP
17,204
25.4% share
10,699g
208 CS · 8.6/m
Kayden#NØTE
Ambessa · Jungle
1 / 3 / 2
20% KP
5,662
8.4% share
9,132g
195 CS · 8.1/m
Cyberya Lyr3#EXO
Kassadin · Mid
6 / 3 / 1
46.7% KP
13,497
20% share
10,283g
190 CS · 7.8/m
JDG GALA#CN1
Caitlyn · ADC
5 / 5 / 3
53.3% KP
20,869
30.9% share
11,997g
227 CS · 9.4/m
MineDax#AHAHA
Bard · Support
0 / 4 / 6
40% KP
10,400
15.4% share
6,895g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
