Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 222 days ago
11 / 5 / 6
K / D / A
58.6%
Kill participation
1,309.2
Damage / min
17,705g
544.2 gold / min
18
8 placed · 2 cleared
295
9.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGingka Hagane#LOW
Ryze · Top
4 / 8 / 10
48.3% KP
39,182
28.1% share
12,624g
225 CS · 6.9/m
Kweezer#2760
Jarvan IV · Jungle
10 / 11 / 11
72.4% KP
22,211
15.9% share
15,629g
210 CS · 6.5/m
Nasus#112
Corki · Mid
11 / 5 / 6
58.6% KP
42,592
30.6% share
17,705g
295 CS · 9.1/m
Kercziii#IHUJ
Yasuo · ADC
3 / 14 / 3
20.7% KP
19,490
14% share
11,177g
230 CS · 7.1/m
still prevail#gunna
Gragas · Support
1 / 10 / 16
58.6% KP
15,803
11.3% share
9,064g
35 CS · 1.1/m
Red side
VictoryB00SHKASH#EUW
Garen · Top
6 / 9 / 1
14.6% KP
34,460
21.9% share
12,961g
251 CS · 7.7/m
EN3RGY#1SC0
Zac · Jungle
12 / 1 / 19
64.6% KP
31,280
19.8% share
16,823g
246 CS · 7.6/m
Wishkaa#EUW
Syndra · Mid
10 / 7 / 5
31.3% KP
32,220
20.4% share
16,381g
282 CS · 8.7/m
Punchø#Pain
Xayah · ADC
11 / 7 / 17
58.3% KP
42,370
26.9% share
15,970g
215 CS · 6.6/m
Rekua#EUW
Rell · Support
9 / 5 / 25
70.8% KP
17,255
10.9% share
13,148g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
