Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 220 days ago
7 / 1 / 7
K / D / A
41.2%
Kill participation
889.6
Damage / min
12,399g
464.1 gold / min
20
10 placed · 2 cleared
222
8.3 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory2Fast2Cute#Raz
Fiora · Top
4 / 7 / 4
23.5% KP
13,100
12.7% share
10,295g
172 CS · 6.4/m
Mewiee#xoxo
Lillia · Jungle
8 / 1 / 7
44.1% KP
18,266
17.6% share
14,685g
231 CS · 8.6/m
Nasus#112
Yasuo · Mid
7 / 1 / 7
41.2% KP
23,767
23% share
12,399g
222 CS · 8.3/m
RW Consistently#1170
Lucian · ADC
11 / 4 / 9
58.8% KP
34,602
33.4% share
16,802g
249 CS · 9.3/m
Zebelius#Chex
Nami · Support
4 / 2 / 19
67.6% KP
13,788
13.3% share
10,035g
27 CS · 1/m
Red side
DefeatDunningKrugerArc#Kappa
Corki · Top
8 / 5 / 2
66.7% KP
28,939
43.3% share
12,474g
216 CS · 8.1/m
Vogue Merry#EUW
Fizz · Jungle
1 / 7 / 1
13.3% KP
8,607
12.9% share
9,156g
187 CS · 7/m
Kucukarpaci#TURK
Renekton · Mid
1 / 5 / 1
13.3% KP
11,413
17.1% share
8,804g
218 CS · 8.2/m
Sensei Atchu#EUW
Kai'Sa · ADC
4 / 9 / 2
40% KP
14,109
21.1% share
12,358g
224 CS · 8.4/m
Specter#KR2
Pyke · Support
1 / 8 / 3
26.7% KP
3,834
5.7% share
6,349g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
