Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 220 days ago
10 / 8 / 14
K / D / A
53.3%
Kill participation
1,224.3
Damage / min
12,453g
406.5 gold / min
22
11 placed · 1 cleared
176
5.7 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySomb#Simb
Vayne · Top
10 / 5 / 11
46.7% KP
23,637
16.6% share
14,051g
191 CS · 6.2/m
JetoPuff#yes
Zaahen · Jungle
8 / 8 / 17
55.6% KP
28,521
20.1% share
13,737g
197 CS · 6.4/m
Nasus#112
Xerath · Mid
10 / 8 / 14
53.3% KP
37,504
26.4% share
12,453g
176 CS · 5.7/m
NoLightAtEnd#ZKN
Caitlyn · ADC
17 / 3 / 12
64.4% KP
43,919
30.9% share
18,746g
274 CS · 8.9/m
SNIPK1NG#EUW
Rakan · Support
0 / 9 / 30
66.7% KP
8,521
6% share
9,495g
21 CS · 0.7/m
Red side
Defeatteen x#ong
Zed · Top
7 / 9 / 3
30.3% KP
21,388
19.6% share
11,686g
210 CS · 6.9/m
Zefrowski#7373
Xin Zhao · Jungle
5 / 12 / 17
66.7% KP
25,474
23.4% share
11,888g
152 CS · 5/m
Kasharist#EUW
Malzahar · Mid
7 / 5 / 13
60.6% KP
26,306
24.1% share
14,354g
257 CS · 8.4/m
eeLbo0fii#EUW
Jhin · ADC
12 / 8 / 5
51.5% KP
26,651
24.4% share
15,998g
204 CS · 6.7/m
Klafes#TUN
Leona · Support
2 / 11 / 16
54.5% KP
9,222
8.5% share
8,294g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
