Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 219 days ago
6 / 3 / 8
K / D / A
41.2%
Kill participation
877.1
Damage / min
11,987g
399.3 gold / min
13
9 placed · 0 cleared
232
7.7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMrDorian#EUW
Aatrox · Top
3 / 6 / 10
41.9% KP
25,417
21.2% share
10,887g
204 CS · 6.8/m
Luoss#POPO
Kha'Zix · Jungle
4 / 10 / 7
35.5% KP
17,372
14.5% share
12,300g
216 CS · 7.2/m
Tengam#NdFeB
Orianna · Mid
9 / 3 / 12
67.7% KP
35,005
29.2% share
15,128g
240 CS · 8/m
Madlife Juni0r#EUW
Ashe · ADC
14 / 5 / 10
77.4% KP
33,335
27.9% share
20,132g
248 CS · 8.3/m
SadLife#Hook
Leona · Support
1 / 10 / 17
58.1% KP
8,555
7.1% share
8,784g
31 CS · 1/m
Red side
DefeatScogiro#2011
Yone · Top
8 / 5 / 3
32.4% KP
30,564
28.9% share
13,406g
233 CS · 7.8/m
Tony Tone#Rocky
Kayn · Jungle
8 / 9 / 10
52.9% KP
15,846
15% share
12,121g
192 CS · 6.4/m
Nasus#112
Xerath · Mid
6 / 3 / 8
41.2% KP
26,329
24.9% share
11,987g
232 CS · 7.7/m
AtsilaKing#TwTv
Kalista · ADC
9 / 7 / 7
47.1% KP
20,638
19.5% share
15,362g
233 CS · 7.8/m
Pokashi#4567
Amumu · Support
3 / 7 / 19
64.7% KP
12,226
11.6% share
9,092g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
