Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 219 days ago
2 / 7 / 6
K / D / A
29.6%
Kill participation
697.5
Damage / min
11,863g
428.3 gold / min
16
10 placed · 1 cleared
218
7.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNasus#112
Corki · Top
2 / 7 / 6
29.6% KP
19,321
18.2% share
11,863g
218 CS · 7.9/m
NeverShower#Meow
Dr. Mundo · Jungle
6 / 2 / 8
51.9% KP
21,825
20.6% share
13,836g
241 CS · 8.7/m
LoveMeUWetGirl#EUW
Kassadin · Mid
10 / 3 / 5
55.6% KP
31,372
29.6% share
15,474g
222 CS · 8/m
Chama#low
Aphelios · ADC
6 / 4 / 10
59.3% KP
20,490
19.3% share
14,646g
238 CS · 8.6/m
HUNT PREY#FIST
Karma · Support
3 / 9 / 13
59.3% KP
12,972
12.2% share
9,048g
36 CS · 1.3/m
Red side
DefeatIngux#EUW
Zilean · Top
3 / 3 / 2
20% KP
5,632
5.9% share
9,795g
211 CS · 7.6/m
Iso99#2026
Wukong · Jungle
10 / 6 / 4
56% KP
27,707
28.9% share
13,555g
210 CS · 7.6/m
Vexury#EUW
Akali · Mid
6 / 5 / 4
40% KP
22,745
23.7% share
10,696g
208 CS · 7.5/m
wolflegend123#EUW
Smolder · ADC
6 / 12 / 4
40% KP
30,782
32.1% share
14,700g
230 CS · 8.3/m
Kronisk Skeptisk#EUW
Nautilus · Support
0 / 2 / 10
40% KP
8,909
9.3% share
6,984g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
