Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malzahar
Victory
Ranked Solo/Duo · 219 days ago
7 / 3 / 18
K / D / A
56.8%
Kill participation
1,095.6
Damage / min
16,605g
484.3 gold / min
22
15 placed · 0 cleared
300
8.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBuskemor#EUW
Poppy · Top
3 / 7 / 7
27% KP
43,706
24.6% share
11,798g
222 CS · 6.5/m
LISAAAAAAAAAAAAA#AAAAA
Talon · Jungle
11 / 10 / 8
51.4% KP
34,039
19.2% share
19,222g
273 CS · 8/m
superstar wel#wel
Sylas · Mid
7 / 9 / 15
59.5% KP
32,573
18.3% share
13,435g
198 CS · 5.8/m
DAGE TH EViL#777
Mel · ADC
15 / 7 / 7
59.5% KP
45,006
25.3% share
17,544g
270 CS · 7.9/m
ThePack21#KRA
Senna · Support
1 / 11 / 23
64.9% KP
22,291
12.6% share
11,394g
43 CS · 1.3/m
Red side
Victorythemato#856
Dr. Mundo · Top
5 / 4 / 11
36.4% KP
31,791
19.9% share
13,020g
242 CS · 7.1/m
Faker#cqd
Xin Zhao · Jungle
10 / 10 / 13
52.3% KP
28,965
18.1% share
16,341g
204 CS · 6/m
Nasus#112
Malzahar · Mid
7 / 3 / 18
56.8% KP
37,561
23.5% share
16,605g
300 CS · 8.8/m
Alev#2425
Kai'Sa · ADC
20 / 9 / 11
70.5% KP
46,783
29.3% share
22,710g
241 CS · 7/m
Jamaicanstarfish#EUW
Nami · Support
2 / 11 / 30
72.7% KP
14,508
9.1% share
10,856g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
