Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malzahar
Victory
Ranked Solo/Duo · 219 days ago
3 / 1 / 16
K / D / A
50%
Kill participation
651.4
Damage / min
11,475g
455.1 gold / min
20
10 placed · 0 cleared
198
7.9 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDivine Archangel#Pride
Kayle · Top
5 / 7 / 3
50% KP
11,135
18.1% share
10,549g
185 CS · 7.3/m
ARK Kâdyn#189
Ambessa · Jungle
3 / 7 / 4
43.8% KP
11,904
19.3% share
10,054g
183 CS · 7.3/m
hot boy bummer#EUW
Zed · Mid
5 / 7 / 2
43.8% KP
17,337
28.1% share
11,462g
213 CS · 8.4/m
Elo Tourist#2902
Lucian · ADC
3 / 8 / 6
56.3% KP
16,059
26.1% share
10,360g
166 CS · 6.6/m
Holmesss#EUW
Braum · Support
0 / 10 / 11
68.8% KP
5,193
8.4% share
6,565g
32 CS · 1.3/m
Red side
VictoryOzame#EUW
Riven · Top
8 / 6 / 4
31.6% KP
14,031
15.2% share
11,326g
190 CS · 7.5/m
FlipFlopsEnjoyer#Feet
Briar · Jungle
13 / 2 / 15
73.7% KP
22,163
24.1% share
13,481g
148 CS · 5.9/m
Nasus#112
Malzahar · Mid
3 / 1 / 16
50% KP
16,426
17.8% share
11,475g
198 CS · 7.9/m
Piquau#EUW
Corki · ADC
10 / 4 / 13
60.5% KP
28,207
30.6% share
15,090g
242 CS · 9.6/m
Anbe#EUW
Nami · Support
4 / 3 / 24
73.7% KP
11,257
12.2% share
9,226g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
