Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 217 days ago
0 / 10 / 1
K / D / A
5.3%
Kill participation
370.7
Damage / min
8,740g
325.7 gold / min
13
8 placed · 0 cleared
175
6.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNasus#112
Nasus · Top
0 / 10 / 1
5.3% KP
9,948
11.9% share
8,740g
175 CS · 6.5/m
Plankiegank TwTv#BRIAR
Briar · Jungle
12 / 13 / 2
73.7% KP
21,547
25.8% share
14,342g
146 CS · 5.4/m
twtv reljaeuw#happy
Ahri · Mid
3 / 11 / 5
42.1% KP
18,964
22.7% share
10,481g
211 CS · 7.9/m
Fentasm#FENT
Corki · ADC
4 / 7 / 4
42.1% KP
26,563
31.8% share
13,123g
239 CS · 8.9/m
schizo thoughts#999
Nautilus · Support
0 / 12 / 9
47.4% KP
6,536
7.8% share
6,872g
17 CS · 0.6/m
Red side
Victoryswqecv#XXX
Jax · Top
12 / 2 / 6
34% KP
31,310
24.9% share
14,046g
216 CS · 8/m
overdose#gcp
Qiyana · Jungle
14 / 5 / 12
49.1% KP
26,026
20.7% share
14,204g
201 CS · 7.5/m
Ähh Ja#432
Sylas · Mid
14 / 4 / 12
49.1% KP
23,997
19.1% share
13,352g
198 CS · 7.4/m
Titaniâ#OMG
Ashe · ADC
11 / 5 / 12
43.4% KP
30,920
24.6% share
17,009g
231 CS · 8.6/m
just a memory#bless
Janna · Support
2 / 4 / 27
54.7% KP
13,257
10.6% share
9,615g
7 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
