Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 217 days ago
7 / 5 / 18
K / D / A
69.4%
Kill participation
1,085.9
Damage / min
13,993g
443.5 gold / min
21
11 placed · 2 cleared
248
7.9 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybilly flowers#sewn
Yone · Top
4 / 8 / 9
36.1% KP
15,996
13% share
12,087g
233 CS · 7.4/m
Fame#2424
Lee Sin · Jungle
21 / 2 / 12
91.7% KP
48,088
39% share
19,674g
234 CS · 7.4/m
Nasus#112
Aurelion Sol · Mid
7 / 5 / 18
69.4% KP
34,261
27.8% share
13,993g
248 CS · 7.9/m
GuanchO#MLG
Ashe · ADC
4 / 8 / 10
38.9% KP
18,393
14.9% share
12,757g
175 CS · 5.5/m
Mr Leona#EUW
Milio · Support
0 / 0 / 29
80.6% KP
6,501
5.3% share
9,717g
24 CS · 0.8/m
Red side
DefeatBruno#dmged
Qiyana · Top
7 / 8 / 7
60.9% KP
36,479
36.4% share
13,384g
228 CS · 7.2/m
KiusaajaSakke#EUW
Ekko · Jungle
6 / 9 / 3
39.1% KP
13,014
13% share
12,159g
209 CS · 6.6/m
Cirsiyann#EUW
Kassadin · Mid
5 / 3 / 1
26.1% KP
17,581
17.6% share
12,787g
225 CS · 7.1/m
Heym#eu1
Yasuo · ADC
4 / 11 / 2
26.1% KP
16,531
16.5% share
12,372g
227 CS · 7.2/m
lrinaih#EUW
Bard · Support
1 / 5 / 12
56.5% KP
16,498
16.5% share
9,064g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
