Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malzahar
Defeat
Ranked Solo/Duo · 217 days ago
3 / 6 / 9
K / D / A
44.4%
Kill participation
995.4
Damage / min
13,989g
392.2 gold / min
17
13 placed · 0 cleared
307
8.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMełko#Gnar
Gragas · Top
10 / 5 / 3
48.1% KP
36,228
23.7% share
16,811g
290 CS · 8.1/m
Kukkerpicikukk#KUKK
Briar · Jungle
5 / 9 / 10
55.6% KP
32,424
21.2% share
14,809g
261 CS · 7.3/m
Nasus#112
Malzahar · Mid
3 / 6 / 9
44.4% KP
35,504
23.2% share
13,989g
307 CS · 8.6/m
SpitOnThatThing#Tuah
Caitlyn · ADC
7 / 6 / 9
59.3% KP
37,944
24.8% share
17,925g
318 CS · 8.9/m
ORIONDM#EUW
Thresh · Support
2 / 7 / 20
81.5% KP
11,024
7.2% share
10,847g
42 CS · 1.2/m
Red side
VictoryFutureNostalgia#GRE
Akali · Top
9 / 7 / 6
45.5% KP
36,636
25.4% share
16,010g
292 CS · 8.2/m
af LYF#00009
Zaahen · Jungle
8 / 6 / 11
57.6% KP
34,380
23.8% share
15,674g
251 CS · 7/m
Lunaboo#3004
Twisted Fate · Mid
7 / 5 / 8
45.5% KP
26,253
18.2% share
21,363g
353 CS · 9.9/m
Sorshy#EUW
Ezreal · ADC
8 / 4 / 6
42.4% KP
38,141
26.4% share
17,613g
306 CS · 8.6/m
Mentor#EUW01
Nautilus · Support
1 / 5 / 16
51.5% KP
8,822
6.1% share
10,525g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
