Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 215 days ago
10 / 9 / 14
K / D / A
60%
Kill participation
1,199.6
Damage / min
11,459g
451.1 gold / min
5
5 placed · 0 cleared
156
6.1 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNudino Begro#Canoe
Ambessa · Top
7 / 5 / 8
37.5% KP
17,004
18.1% share
10,533g
182 CS · 7.2/m
Aschopenhauer#123
Jax · Jungle
9 / 6 / 11
50% KP
17,553
18.6% share
12,409g
170 CS · 6.7/m
Nasus#112
Aurelion Sol · Mid
10 / 9 / 14
60% KP
30,470
32.4% share
11,459g
156 CS · 6.1/m
arsick#1111
Yunara · ADC
12 / 1 / 10
55% KP
24,035
25.5% share
16,193g
240 CS · 9.4/m
Sun must rise#kor
Alistar · Support
2 / 2 / 19
52.5% KP
5,122
5.4% share
8,286g
28 CS · 1.1/m
Red side
Defeat0l1ck0#EUW
Urgot · Top
10 / 7 / 2
52.2% KP
27,826
35.5% share
13,944g
208 CS · 8.2/m
PeTeTeWorld#EUW
Bel'Veth · Jungle
6 / 8 / 5
47.8% KP
12,441
15.9% share
12,157g
191 CS · 7.5/m
4uscpic#asd
Orianna · Mid
6 / 13 / 5
47.8% KP
15,454
19.7% share
9,146g
121 CS · 4.8/m
TherianFemboy#RBS
Lucian · ADC
1 / 8 / 3
17.4% KP
18,678
23.8% share
9,168g
190 CS · 7.5/m
delulu lulu#dlulu
Milio · Support
0 / 4 / 6
26.1% KP
3,924
5% share
6,023g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
