Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 215 days ago
5 / 7 / 10
K / D / A
46.9%
Kill participation
805.2
Damage / min
13,487g
418 gold / min
25
11 placed · 3 cleared
203
6.3 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryamedow#EUW22
Ambessa · Top
13 / 8 / 6
43.2% KP
37,428
31.2% share
14,168g
172 CS · 5.3/m
Gacha Gamer#EUW
Talon · Jungle
19 / 2 / 2
47.7% KP
30,914
25.8% share
19,981g
350 CS · 10.8/m
FreeParking#EUW
Zoe · Mid
2 / 9 / 6
18.2% KP
14,504
12.1% share
11,835g
220 CS · 6.8/m
Jésus en skate#AMEN
Mel · ADC
9 / 9 / 5
31.8% KP
27,701
23.1% share
16,495g
236 CS · 7.3/m
無用的女孩#xdd
Nautilus · Support
1 / 4 / 15
36.4% KP
9,370
7.8% share
9,054g
30 CS · 0.9/m
Red side
Defeatsense of self#0001
Vayne · Top
3 / 13 / 3
18.8% KP
18,940
18.7% share
11,762g
271 CS · 8.4/m
XUYA NA TOTO#WAGMI
Shaco · Jungle
14 / 8 / 7
65.6% KP
25,779
25.4% share
15,023g
168 CS · 5.2/m
Not ZeroOo#EUW
Lux · Mid
9 / 5 / 9
56.3% KP
21,647
21.3% share
13,491g
255 CS · 7.9/m
Nasus#112
Aurelion Sol · ADC
5 / 7 / 10
46.9% KP
25,981
25.6% share
13,487g
203 CS · 6.3/m
M DeRz#5843
Leona · Support
1 / 11 / 12
40.6% KP
9,064
8.9% share
8,722g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
