Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 214 days ago
14 / 5 / 12
K / D / A
59.1%
Kill participation
1,057.9
Damage / min
13,537g
594.6 gold / min
9
7 placed · 0 cleared
176
7.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory7993#EUW
Singed · Top
4 / 7 / 3
15.9% KP
17,069
17.3% share
10,452g
220 CS · 9.7/m
L V 2 3 3 #EUW
Shyvana · Jungle
9 / 3 / 10
43.2% KP
18,226
18.5% share
12,882g
208 CS · 9.1/m
Nasus#112
Aurelion Sol · Mid
14 / 5 / 12
59.1% KP
24,084
24.4% share
13,537g
176 CS · 7.7/m
Hope#0Z0Z
Kai'Sa · ADC
15 / 2 / 9
54.5% KP
30,593
31% share
15,824g
217 CS · 9.5/m
Hodling Bitcoin#EUW
Nautilus · Support
2 / 1 / 20
50% KP
8,779
8.9% share
8,552g
19 CS · 0.8/m
Red side
DefeatSoSToR#EUW
Shen · Top
4 / 7 / 5
52.9% KP
18,068
28% share
8,618g
169 CS · 7.4/m
0000000#66666
Bel'Veth · Jungle
6 / 10 / 3
52.9% KP
10,450
16.2% share
10,525g
114 CS · 5/m
BOBBYDONALD16#FARMR
Quinn · Mid
3 / 9 / 4
41.2% KP
13,069
20.3% share
7,690g
150 CS · 6.6/m
Shargarepko#EUW
Smolder · ADC
1 / 9 / 3
23.5% KP
15,778
24.5% share
7,792g
166 CS · 7.3/m
blendersxd#KITA
Zilean · Support
3 / 9 / 4
41.2% KP
7,051
10.9% share
6,870g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
