Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 214 days ago
14 / 2 / 6
K / D / A
43.5%
Kill participation
1,057.8
Damage / min
11,846g
491.5 gold / min
11
8 placed · 0 cleared
184
7.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatelfouxX#EUW
Malphite · Top
3 / 10 / 1
30.8% KP
15,381
23.1% share
8,561g
136 CS · 5.6/m
BilalElKhannouss#VfB
Graves · Jungle
1 / 10 / 4
38.5% KP
16,238
24.4% share
8,613g
174 CS · 7.2/m
NUC Elling#2670
Orianna · Mid
6 / 6 / 3
69.2% KP
14,421
21.7% share
9,347g
181 CS · 7.5/m
In Verruf#R006
Zeri · ADC
3 / 12 / 4
53.8% KP
15,948
23.9% share
9,546g
143 CS · 5.9/m
cold dead chest#EUW
Yuumi · Support
0 / 8 / 9
69.2% KP
4,616
6.9% share
5,552g
11 CS · 0.5/m
Red side
VictoryNasus#112
Aurelion Sol · Top
14 / 2 / 6
43.5% KP
25,494
28.5% share
11,846g
184 CS · 7.6/m
TobangaNö#Haram
Nocturne · Jungle
6 / 1 / 19
54.3% KP
13,010
14.5% share
11,968g
197 CS · 8.2/m
supersaiyan#6969
Nunu & Willump · Mid
18 / 5 / 10
60.9% KP
21,859
24.4% share
11,397g
134 CS · 5.6/m
TheWinniePooh#EUW
Ezreal · ADC
7 / 4 / 12
41.3% KP
21,984
24.5% share
13,254g
189 CS · 7.8/m
Juvesoul#1986
Nami · Support
1 / 1 / 33
73.9% KP
7,239
8.1% share
8,814g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
