Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 213 days ago
3 / 1 / 2
K / D / A
27.8%
Kill participation
680.2
Damage / min
6,647g
424.7 gold / min
7
6 placed · 0 cleared
126
8.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKeeperofLoIis#5820
Sejuani · Top
3 / 5 / 0
42.9% KP
13,747
34.7% share
5,363g
95 CS · 6.1/m
Cuprum Sulphide#EUW
Graves · Jungle
0 / 1 / 1
14.3% KP
3,193
8% share
5,447g
128 CS · 8.2/m
Emoktar#EUW
Anivia · Mid
3 / 2 / 0
42.9% KP
11,245
28.3% share
6,641g
142 CS · 9.1/m
Speed#RACST
Ezreal · ADC
1 / 5 / 0
14.3% KP
7,468
18.8% share
4,812g
97 CS · 6.2/m
CorgisgonnaCorg#Corg
Sona · Support
0 / 5 / 3
42.9% KP
4,017
10.1% share
3,824g
23 CS · 1.5/m
Red side
VictoryMZP Westman#POG
Zaahen · Top
2 / 2 / 1
16.7% KP
7,449
17.4% share
6,620g
136 CS · 8.7/m
MZP DDicent#DDttv
Nocturne · Jungle
2 / 0 / 8
55.6% KP
8,423
19.7% share
7,637g
133 CS · 8.5/m
Nasus#112
Aurelion Sol · Mid
3 / 1 / 2
27.8% KP
10,645
24.9% share
6,647g
126 CS · 8.1/m
mord#asd
Katarina · ADC
8 / 2 / 3
61.1% KP
11,392
26.7% share
8,526g
113 CS · 7.2/m
buzzcut season#3123
Rakan · Support
3 / 2 / 6
50% KP
4,808
11.3% share
5,193g
24 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
