Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 212 days ago
11 / 9 / 20
K / D / A
66%
Kill participation
1,095
Damage / min
21,247g
563.3 gold / min
21
10 placed · 1 cleared
348
9.2 CS / min
Objective control
4
Dragons
1
Baron
12
Towers
4
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySplash#0 1
Zaahen · Top
7 / 10 / 9
29.6% KP
38,088
17.7% share
14,296g
227 CS · 6/m
サオルムク#サオルムク
Zed · Jungle
25 / 7 / 8
61.1% KP
65,925
30.6% share
25,250g
267 CS · 7.1/m
Dark#RE9
Vex · Mid
9 / 10 / 16
46.3% KP
44,695
20.8% share
16,578g
250 CS · 6.6/m
tay#Sera
Lux · ADC
10 / 9 / 17
50% KP
41,709
19.4% share
18,945g
273 CS · 7.2/m
Smolli#Smol
Bard · Support
3 / 11 / 28
57.4% KP
24,809
11.5% share
12,703g
39 CS · 1/m
Red side
DefeatČmar#šupak
Ambessa · Top
11 / 6 / 7
38.3% KP
47,129
26.9% share
16,075g
243 CS · 6.4/m
Barradeus#EUW
Rek'Sai · Jungle
9 / 13 / 13
46.8% KP
29,303
16.7% share
15,267g
198 CS · 5.2/m
sadnoname#7083
LeBlanc · Mid
9 / 13 / 11
42.6% KP
25,921
14.8% share
13,454g
162 CS · 4.3/m
Nasus#112
Aurelion Sol · ADC
11 / 9 / 20
66% KP
41,298
23.5% share
21,247g
348 CS · 9.2/m
Daryl Dixon#jsn
Vel'Koz · Support
7 / 13 / 9
34% KP
31,793
18.1% share
12,389g
88 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
