Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 212 days ago
13 / 2 / 13
K / D / A
66.7%
Kill participation
1,165.1
Damage / min
15,504g
519.4 gold / min
38
12 placed · 2 cleared
187
6.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMx Cutlight#Cut
Gnar · Top
7 / 4 / 5
44.4% KP
26,831
18.8% share
13,942g
232 CS · 7.8/m
Moon Kissed#WLW
Talon · Jungle
7 / 12 / 2
33.3% KP
23,215
16.3% share
12,624g
196 CS · 6.6/m
VexIsMyWife#AGAIN
Vex · Mid
4 / 9 / 9
48.1% KP
34,164
23.9% share
12,215g
254 CS · 8.5/m
Invincible#HP00
Xayah · ADC
7 / 9 / 6
48.1% KP
42,110
29.5% share
14,213g
241 CS · 8.1/m
늑대는 자비심이 없다#아케인
Nami · Support
2 / 5 / 19
77.8% KP
16,479
11.5% share
9,417g
28 CS · 0.9/m
Red side
Victoryvasile82#EUNE
Jax · Top
3 / 6 / 6
23.1% KP
14,498
10.2% share
10,301g
166 CS · 5.6/m
Nasus#112
Nocturne · Jungle
13 / 2 / 13
66.7% KP
34,779
24.5% share
15,504g
187 CS · 6.3/m
Zeph#Aero
Yasuo · Mid
5 / 5 / 9
35.9% KP
18,186
12.8% share
13,551g
267 CS · 8.9/m
Kondraz#EUW
Kai'Sa · ADC
13 / 7 / 12
64.1% KP
51,625
36.3% share
18,923g
238 CS · 8/m
Sergeant Sona#KJP
Sona · Support
5 / 7 / 24
74.4% KP
23,043
16.2% share
11,907g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
