Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 209 days ago
8 / 3 / 6
K / D / A
40%
Kill participation
817
Damage / min
10,463g
430.9 gold / min
10
8 placed · 0 cleared
180
7.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOSV K0zZ#EUWW
Ryze · Top
5 / 2 / 4
25.7% KP
16,778
17.8% share
11,069g
240 CS · 9.9/m
BATMAN#GRE
Pantheon · Jungle
10 / 1 / 8
51.4% KP
17,390
18.4% share
12,007g
172 CS · 7.1/m
Nasus#112
Aurelion Sol · Mid
8 / 3 / 6
40% KP
19,840
21% share
10,463g
180 CS · 7.4/m
Yarack Odama#EUW
Varus · ADC
8 / 4 / 11
54.3% KP
29,783
31.5% share
15,800g
241 CS · 9.9/m
Lapin#EUW01
Nami · Support
4 / 2 / 24
80% KP
10,615
11.2% share
9,514g
21 CS · 0.9/m
Red side
DefeatExis#K R
Galio · Top
0 / 3 / 3
25% KP
6,497
9.7% share
7,428g
189 CS · 7.8/m
Suaric#EUW
Lee Sin · Jungle
3 / 6 / 1
33.3% KP
9,220
13.8% share
9,620g
164 CS · 6.8/m
grizzimid#CL5
Syndra · Mid
1 / 4 / 3
33.3% KP
18,958
28.3% share
8,766g
203 CS · 8.4/m
el 3am jey pfe#cba
Yunara · ADC
6 / 17 / 2
66.7% KP
24,882
37.2% share
11,433g
162 CS · 6.7/m
Utmanaren#313
Lulu · Support
2 / 5 / 2
33.3% KP
7,392
11% share
6,448g
38 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
